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A complete beginner’s guide for your first D&D 5E game REVISED!

Kennstan
January 5, 2018
Toy Town Cover Photo

Toy Town is a Tool to Generate 3D Town Maps for your Campaign

Andy
November 13, 2017

Help Create Awesome Maps! With Kennstan

Kennstan
July 21, 2017

3 Tips for Any New DM

Kennstan
June 30, 2017

Storm King’s Soup for the Soul #4 – Orcs get ShRekt

Andy
February 9, 2017

How to Make Traps More Interesting – Q&A

Andy
September 17, 2015
Traps come in all sorts of shapes and sizes, more so then we can possibly cover in one article. So when it came to writing about designing traps for D... Read More...

Why You Should Use Vignettes in D&D

Andy
September 12, 2015
For several years now, I've prefaced almost all of my RPG sessions with a vignette scene. I've become a huge proponent of them because when used prope... Read More...

D&D 5E House Rules: Character Roles

Kennstan
August 9, 2015
Is your character lacking some RP elements to make him/her stand out from others? If so, feel free to tell your DM about these character paths! These ... Read More...

How to Find People to Play D&D With

Andy
July 29, 2015
Just picked up D&D for the first time? Moved to a new town and haven't found your niche of gamers to play with? There are a myriad of reasons why ... Read More...
The Offical Nerd sourced comic

Old Dogs, New Gimmicks – Comic #1

Kennstan
June 20, 2015
  Click to Enlarge #1 "Old Dogs, New Gimmicks" E3 2015 has closed its doors and we now have a metric ton of hype over new games announc... Read More...

Making Combat Interesting Part 3: Enemy Relationships & Examples

Andy
June 20, 2015
This is part 3 of the Making Combat Interesting series. You can find part 1: Objectives & Terrain Design here, and part 2: Resources & Mechani... Read More...

What Destiny Has Taught Me About D&D

Andy
June 12, 2015
After a five-month hiatus, I've been hitting Destiny again, and hitting it hard. With two new DLC expansions since launch, I've had a lot of catching ... Read More...

Making Combat Interesting Part 2: Resources & Mechanics

Andy
June 6, 2015
In Part 1 of this series, we talked about using objectives and terrain design to spice up your combat encounters. This time, we're going to be playing... Read More...
Witcher D&D

What The Witcher 3 has taught me about D&D

Kennstan
May 28, 2015
The Witcher 3 came out last Tuesday, and I've already put 33 hours into this enormous game (and according to my Xbox dashboard, I'm only 10%  done!). ... Read More...
Make Combat Interesting

Making Combat Interesting Part 1: Objectives & Terrain Design

Andy
May 23, 2015
I play a lot of video games that involve action and combat. As a game design hobbyist, I consciously analyze the design decisions that developers make... Read More...
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